Dreams and Machines RPG: Player’s Guide

33,99

The Dreams and Machines Player’s Guide contains: · 208 pages guiding you through the core rules, character creation, the history of Evera Prime, and the state of the world as it stands now. · Everything you need to create your own stories in the breathtaking world of Evera Prime. · A brand new version of…

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The Dreams and Machines Player’s Guide contains:

· 208 pages guiding you through the core rules, character creation, the history of Evera Prime, and the state of the world as it stands now.
· Everything you need to create your own stories in the breathtaking world of Evera Prime.
· A brand new version of the 2d20 system where your Spirit becomes a powerful resource in its own right, and characters gain benefits from learning about the world.
· An in-depth look at the history of humanity, cataloguing humanity’s efforts to reach out to the stars, and their triumphs and failures on Evera Prime.
· 5 different origins, along with 9 archetypes (including 3 advanced archetypes) providing a huge amount of flexibility and variability in how you create your characters.
· Rules for using growth to develop your character. Discover your short and long term goals to retire and be the first to unlock powerful advanced archetypes.
· A huge range of equipment left over from the Old World, from plasma blasters to combat armour, including rules for understanding equipment of a higher tech level.
· Discover the joys of old world travel with ATVs, mono bikes, grav scouts and more!

Requires the Dreams and Machines Gamemaster’s Guide.